Et si votre IHM interactivement odorante était SensaBubble ?

Marrant, et totalement inutile: des bulles de "fumées" parfumées ou pas sur lesquelles on peut projeter de la lumière pour ... à loisir

  • le fun
  • être notifié de quelque chose
  • parfumé l'intérieur (odeur sang dans votre FPS préféré ou rat crevé dans votre jeu de zombie adoré)
  • "cliquer" en éclatant la bulle

Source: phys.org

SensaBubble: A Chrono-Sensory Mid-Air Display of Sight and Smell

La vidéo:

Crédits:

27 mars 2014

Full Title: 

SensaBubble: A Chrono-Sensory Mid-Air Display of Sight and Smell

Authors:

Sue Ann Seah, Diego Martinez Plasencia, Peter D Bennett, Abhijit Karnik, Vlad Stefan Otrocol, Jarrod Knibbe, Andy Cockburn, Sriram Subramanian

Abstract: 

We present SensaBubble, a chrono-sensory mid-air display system that generates scented bubbles to deliver information to the user via a number of sensory modalities. The system reliably produces single bubbles of specific sizes along a directed path. Each bubble produced by SensaBubble is filled with fog containing a scent relevant to the notification. The chrono-sensory aspect of SensaBubble means that information is presented both temporally and multimodally. Temporal information is enabled through two forms of persistence: firstly, a visual display projected onto the bubble which only endures until it bursts; secondly, a scent released upon the bursting of the bubble slowly disperses and leaves a longer-lasting perceptible trace of the event. We report details of SensaBubble's design and implementation, as well as results of technical and user evaluations. We then discuss and demonstrate how SensaBubble can be adapted for use in a wide range of application contexts -- from an ambient peripheral display for persistent alerts, to an engaging display for gaming or education. 

DOI:http://doi.acm.org/10.1145/2556288.25...

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