Démo de Disney pour sortir de la 3D d'une photo 2D

J'aime bien ce genre de techno .... reste à voir sa fiabilité à l'usage et ... aussi voir si l'usage n'est pas trop cher ?

Mais il faut toujours quand même prendre plusieurs photos sous des angles différents pour arriver au résultat, on ne part pas d'une seule image ;)  On le vois au début de la vidéo, le travelling des photos prises pour reconstituer la scène.

Source:

Disney convertit la 2D en 3D


journaldugeek.com

La vidéo:

Crédits: 19 juil. 2013

Link to project page & press release: http://www.disneyresearch.com/project...

This paper describes a method for scene reconstruction of complex, detailed environments from 3D light fields. Densely sampled light fields in the order of 10^9 light rays allow us to capture the real world in unparalleled detail, but efficiently processing this amount of data to generate an equally detailed reconstruction represents a significant challenge to existing algorithms. We propose an algorithm that leverages coherence in massive light fields by breaking with a number of established practices in image-based reconstruction. Our algorithm first computes reliable depth estimates specifically around object boundaries instead of interior regions, by operating on individual light rays instead of image patches. More homogeneous interior regions are then processed in a fine-to-coarse procedure rather than the standard coarse-to-fine approaches. At no point in our method is any form of global optimization performed. This allows our algorithm to retain precise object contours while still ensuring smooth reconstructions in less detailed areas. While the core reconstruction method handles general unstructured input, we also introduce a sparse representation and a propagation scheme for reliable depth estimates which make our algorithm particularly effective for 3D input, enabling fast and memory efficient processing of "Gigaray light fields" on a standard GPU. We show dense 3D reconstructions of highly detailed scenes, enabling applications such as automatic segmentation and image-based rendering, and provide an extensive evaluation and comparison to existing image-based reconstruction techniques.

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